You can only carry one trap of each type at a time.īe aware that some monsters are insensitive to certain traps. The first one paralyses the enemy via an electric current, the other one simply knocks the monster into a hole. There are 2 types of traps: electroshock traps and pitfall traps. Without these elements, there is no point in trying, it won't work. This feature is not present in Rise but may return in Sunbreak.Ĭapturing a monster requires two types of objects: a trap and a tranquilliser. In the old Monster Hunter games, capturing a monster also allowed you to fight it at your leisure in Arena mode. You then have less risk of dying against the rather tense bosses. Successful capture immediately ends the fight or even the mission. The other benefit of a capture is to shorten the fighting. You can consult the Big Monsters to see which items are easier to obtain by hunting or capturing. But these are such special cases that they are negligible. Very occasionally, if you are looking for a specific item, killing a monster and skinning it can increase your chances of getting what you want. Even if it's not the main objective of your quest, it's always a good idea to capture the big monsters if you have the necessary equipment.Ĭaptures greatly increase the number of rewards obtained You can also get more money at the end of a mission, either in terms of materials, money or points. Let's keep it simple: when you have the opportunity to capture a monster, do it. Killing monsters is not the only way to complete a quest in Monster Hunster Risesince you can also capture them ! Capture has many advantages compared to simple elimination, but it is not necessarily easy to set up when you don't know the game well.
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