Here, things are simple, as Endwalker’s antagonists basically dare you to stop them from ending the world. Previous storylines begin with you being whisked away to another land or deciding whether to intervene in a foreign war. Endwalker starts with the most focused introduction of any expansion so far. If you’re Square Enix, you do it by doubling down on what made the story sing in the first place: larger-than-life threats, overwhelming emotion, and likable characters to enjoy it all with. How do you end a game’s story when the game isn’t ending? Even for a team as accomplished as this one, that’s a monumental task, but aside from some pacing issues and a few blown payoffs, Endwalker delivers a conclusion worthy of the thousands of hours fans have poured into the game so far and plants the seeds for more adventures to come.įire and brimstone feel like key motifs in Endwalker. Developer/publisher Square Enix has also made it clear that this expansion ends the ongoing 10-year story arc. It’s a lot to take in.īut you, Warrior of Light, have seen it all before.įinal Fantasy XIV has no shortage of near-apocalyptic events in its 10-year history, but in the newly released Endwalker expansion, the stakes feel bigger than ever as you fight to prevent the world-ending cataclysm known as the Final Days. Meanwhile, a powerful isolationist nation bides its time, fixating on a secret plan of its own. Elsewhere, a formerly unstoppable empire is reduced to ash, leaving its subjects fighting for survival. As meteors rain down from a blazing orange sky, ordinary people are transformed into monsters, devouring their friends in an instant.
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